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Western Digital's Black SN750 SSD is released today and we give you the full rundown on it.
Western Digital's Black SN750 SSD is released today and we give you the full rundown on it.
Nintendo wants to sell 20 million Switch consoles in a year, but analysts say it won't happen.
The sales momentum of Nintendo's handheld-console hybrid isn't enough to break the company's internal 20 million sales mark, key analysts tell Bloomberg. The average consensus of a dozen-plus analyst firms sees Nintendo selling about 18 million Switch units in the fiscal year ending March 31, 2019, missing the target by some 2 million consoles.
As of September, Nintendo was nearly 15 million sales shy of its goal. The Switch sold 5.1 million consoles in Nintendo's first two quarters, leaving 14.9 million sales to meet the target. Nintendo sold about 8.7 million Switch systems during the holiday period, up 22% year-over-year, analysts forecast, which leaves about 6.2 million systems to be sold.
If we remember back to the build up of "leaked" information for the Super Smash Bros. Ultimate roster before the game launched, we would remember several sources of information mentioning Decidueye. It turns out Decidueye was officially considered.
Sakurai confirms in an interview: Decidueye was almost chosen for the new Pokémon spot.— PushDustIn (@PushDustIn) January 20, 2019
Thanks to @japanese3ds and @AllSourceGaming for the heads up. There's not a whole lot of new information in the interview, but here's a tweet thread of the neat tidbits. pic.twitter.com/pi0McYBZJp
According to Source Gaming, Super Smash Bros. Director, Masahiro Sakurai revealed throughout an interview with Nintendo Dream that Decidueye made it to the final two spots of the games potential roster. Ultimately, Decideueye lost out to the fire-wrestling Pokemon Incineroar.
If we remember back to the slew of "leaked" information before the launch of Smash Bros. Ultimate we can remember the leaker Vergeben talking about Decidueye, but ended up confirming from his inside sources that Incineroar made the final cut. This claim was not taken seriously by the community as it was way back in September when Vergeben claimed this, it obviously turned out to be true. Vergeben must of had inside sources within Nintendo that had ears within Nintendo's internal discussion teams for what Pokemon character should be chosen.
Outside of deluxe editions at launch, Anthem's cosmetics will be the sole way to pay real money for extra content in the shared-worlds shooter. But this could ultimately change as the game matures.
To survive for years and years, service games typically go through many transformations throughout their lifecycles. Games-makers have to be willing to adapt and experiment when things go wrong, when publishers demand more cash, or when more funds are needed to actually upkeep the game and fund new content. Look at Final Fantasy XIV, which added piecemeal microtransactions after previously only being monetized with subscriptions. Or Destiny for that matter, which had separate instances of paid expansions with Eververse mTX layered on top. This could also happen to EA's massive new shared-worlds shooter Anthem.
Although BioWare says Anthem's extra content will be free, bigger expansions could end up costing money at some point in the game's future. This is especially true if the game's cosmetic-only monetization scheme doesn't take off or if engagement and player numbers falter. Battlefront II's controversy has taught EA a lot about changing up live service business models and a pivot would undoubtedly happen if Anthem saw a drop in specific metrics. Anthem represents one of the biggest projects EA has ever invested in: it's a multi-year wholly-owned IP that rivals Destiny in scope and offers the company millions in revenues if handled correctly.
Ubisoft's latest story trailer for The Division 2 gives us a look at the game's scope, themes, and overall feel.
Where the first Division game was a snowy emergency response to a terrorist attack, the Division 2 is more about the fallout of the virus attack and what comes next. The incident essentially fractured society and saw the fabric of our country break apart, leading to tribalism and gun-toting groups to rise up and force their command over key areas of the U.S., including the capital. Now Washington D.C. has devolved into anarchy and chaos, and it's up to Division agents to put out the fires and regain control.
The themes sound interesting enough, but the game's sun-lit world and setting don't really bring that same sense of urgency as the confused and wrecked icy streets of New York. There was something choking and claustrophobic about The Division 1's setting, a dark sense of foreboding as violence seemed to lie around every corner.
Today CI Games announced a new publishing label that will help smaller indie projects take off.
Following financial woes that saw multiple layoffs, Polish games-maker CI Games hopes to bounce back with a new publishing arm. Introducing United Label, a new publishing effort specifically aimed at independent games. This marks the second time CI Games shifted towards publishing; the company will instead publish Lords of the Fallen 2 and another dev, Defiant Studios, will make it.
"We are now delighted to start United Label, announcing the first 4 highly-promising games: Röki from Polygon Treehouse, Eldest Souls from Fallen Flag Studios, Tails of Iron from Odd Bug Studios and Horae from Lunaris Iris. United Label will pursue its expansion by gathering creative talents, offering a structure to success and building long-term relationships with developers," Marek Tyminski, CEO of CI Games, said in a press release.
It seems that Bandai Namco has made an oppsie, as fans of the developer have captured many screenshots of two new JUMP FORCE characters. Dragon Quest and JoJo characters have been leaked via Instagram advertising.
Jump Force ~Two Additional Characters Leaked via Instagram Ad— AllGamesDelta (@AllGamesDelta_) January 19, 2019
Dai from Dragon Quest: The Adventure of Dai and Jotaro Kujo from the Jojo's Bizarre Adventure series pic.twitter.com/1nfiniAxqr
It seems the PR department of Bandai Namco isn't paying attention to where the game is at announcement wise, as fans that follow the gaming corporation on Instagram have spotted a mistake in the new JUMP FORCE advertising. Instagram users from all around the globe captured separate screenshots of Dai from Dragon Quest: The Adventure of Dai and Jotaro Kujo from the Jojo's Bizarre Adventure series.
To the fans advantage we now know that these characters will be included in the games final roster, so I'd expect some form of official announcement from Bandai soon. The announcement will most likely come in two seperate characters trailers showcasing each of the fighters in-game, I will be sure to follow up this post when an official announcement is made. JUMP FORCE will officially be launched on the 15th of February for the Xbox One, PS4 and PC. If you want to pre-order JUMP FORCE, you might want to check out the collectors edition, more on that here.
Never played a Mortal Kombat game but you saw the latest trailer for the upcoming Mortal Kombat 11? Now is your chance to get some quick practice on some of the previous games as Steam has discounted the franchise.
Mortal Kombat 11 launches in April and in celebration of the build up to its debut Steam has discounted the franchise for any gamers that want to pick up the previous games ridiculously cheap. Mortal Kombat Komplete Edition has been discounted by 75% bringing the price to just $4.99. Mortal Kombat X has been discounted by 66% and is only $6.79 and finally Mortal Kombat XL is just $8.99.
If you are after some more news regarding the new upcoming Mortal Kombat 11, check out the images that have been leaked and the alleged 6 DLC fighters here. Mortal Kombat 11 will be launching on April 23, 2019 on PS4, Xbox One, and PC. For more information regarding WB Games' latest installation in the fighting franchise, visit the official Mortal Kombat website here.
As we move closer to the release date of BioWare's Anthem we have gathered some details about the games upcoming demo and how it will differ from the final version of the game.
- with only 1 story arc, I think the mission/stronghold/freeplay balance will be off a bit— Mark Darrah (@BioMarkDarrah) January 19, 2019
- slightly less nuanced PC controls
- we've renamed a few things for clarity in the main game
The news comes from BioWare's Executive Producer of Anthem, Mark Darrah. Darrah has taken to his personal Twitter account to reveal in dot point form the differences players should expect when playing the demo. According to Darrah, the demo will place gamers in in the middle and will not give any tutorials. The balancing for what can be expected of weapons and enemies is "super different" which also coincides with the fact that the demo has 6 weeks of less bug fixes.
Darrah doesn't stop there either, he continues and says that there will only be 1 story arc included within the demo and the "mission/stronghold/freeplay balance will be off a bit". Players should also expect a bit more refined PC controls. Darrah also says that some things within the demo are named differently to the final game. For players that have pre-ordered Anthem the demo will be available on January 25th, the general public will be able to play the demo on February 1st. The final release for Anthem will be on February 22nd and will be coming to the Xbox One, PS4 and PC.
Capcom should be quite happy with the progress they have made with Resident Evil 2 Remake, as it seems the classic game being remade from the ground up has provided to be quite popular. The 'one-shot' demo has reached a new player milestone.
The statistics come from the official Resident Evil website global player tracker, at the time of writing this there is 2,328,797 players that have downloaded and the 'one-shot' demo. Interestingly enough, out of those 2 million players only 26% of them managed to complete the demo before the timer kicked them off.
This means that out of the 2,328,797 players only 605,487 players managed to complete the demo. Perhaps this is an indicator to the level of difficulty that the full game will have, maybe players should listen to Capcom's recommendations for conserving ammo and being much more strategic and not so trigger happy. Just a week a go the demo had already been played by 1.3 million people, check that story out here. Resident Evil 2 Remake will launch on January 25th on the PlayStation 4, PC and Xbox One.
Nintendo's Super Smash Bros. Ultimate is not only making waves in the gaming market right now for sales, but it also is granting some amazing content idea's from content creators. Adults Swim's latest Robot Chicken episode pits the Super Smash Bros. fighters against each other in an epic Hunger Games match.
The above stop-motion video which has been released onto the Adult Swim YouTube Channel begins with Tortimer selecting names from a bowl in an Animal Crossing village for the "74th annual Smash Brothers games". Clearly this is direct reference to the Hunger Games movies/book, and just like the movie a female villager offers herself as tribute to save the life of another, in this case a terrified Puddles.
We then see the female villager speaking to Tom Nook about the Smashing Games, saying that all the participants care about is "competent edge guarding and L-cancelling", quite an accurate and clever joke if you ask me. Villager is then teleported to Hyrule Castle and begins her match. Each of the fighters that are seen throughout the battle use their respective abilities from Smash Ultimate, and as a Smash player it is quite awesome to see a very accurate and comical representation of each of the characters.